TMA is a community of practice dedicated to:
- Exploring touch-based and embodied interactions
- Advancing physical-to-digital-to-physical interaction paradigms
- Offing a hub for collaboration across diverse fields
- Designing educational resources and tools for tactile media studies
- Building a knowledge base for enhancing touch-based interactions through shared insights
About
The Tactile Media Alliance (TMA) emerged from a rich history of collaboration and innovation between practitioners. The Alliance evolved from the Tactile Arts and Graphics Symposia (TAGS) hosted by the National Federation of the Blind and regional partners, led by Ann Cunningham, Abigale Stangl, and Lou Ann Blake. These symposia addressed the inequitable access to learning materials, tactile graphic literacy, and art education for blind and visually impaired individuals.
Held between 2016 and 2017, the TAG Symposia brought together thought leaders, educators, artists, museum specialists, and technologists to explore and develop innovative solutions in tactile media. These events were instrumental in creating a community dedicated to advancing tactile literacy and accessible educational and artistic experiences.
The symposia provided a platform for sharing knowledge, engaging in hands-on activities, and discussing challenges and opportunities in tactile media. A summary of findings and links to related scholarship can be found at TMA.id.gatech.edu.
In 2023, Dr. Abigale Stangl joined Georgia Tech as an assistant professor, energized by this new platform and the support from HCR@Work/PhET’s.
Through this collaboration, TMA currently seeks to bring together international scholars, educators, practitioners, and technologists to collaborate on transformative projects and research, fostering cross-network collaboration and advancing research in inclusive, multimodal, and accessible teaching and learning experiences.
Just as tactile media serve as boundary objects, bringing together multidisciplinary teams and facilitating communication, collaboration, and innovation, the aim for the TMA platform, is to serve as a community-guided resource for supporting an emerging community of practice focused on touch-based and embodied interactions occurring physically and within the physical-to-digital-to-physical interaction paradigm.
Resources
We are part of a vibrant network of organizations, researchers, and practitioners who share a common goal: advancing tactile media accessibility through innovation, collaboration, and knowledge-sharing. Our resources bring together contributions from diverse communities dedicated to improving tactile graphics, haptic design, and nonvisual accessibility. By supporting each other’s efforts, we aim to create more inclusive tools, guidelines, and production methods that benefit a wide range of users.
Tactile Media Repositories
A collection of repositories providing tactile graphics, models, and related resources.
- APH Tactile Graphic Image Library
- Btactile Graphic Metalibrary
- ImageShare
- RNIB Accessibility Metadata Project
- Tactile Astronomy
- TactileModels.com
- 3D Druck Augenbit
- 3DPrintNIH
- See3D
- SketchFabVirtualCreationLab
Tactile Media Design Guidelines
Design standards and best practices for developing tactile graphics and illustrations.
Picture / Illustrations
- APH Guide to Designing Tactile Illustrations for Children’s Books
- Typhlo & Tactus – International Tactile Illustrated Books
Graphics
- BANA Guidelines and Standards for Tactile Graphics, 2010
- Guidelines for Mathematical Diagrams (with supplement and addenda)
- Guidelines for Design of Tactile Graphics, APH
- Tactile Graphics Guidebook, by John Barth
- Tangible Graphics: Teacher’s Guide (1982)
- The Tactile Graphics Website
- RNIB Making Tactile Graphs and Diagrams
- Tactile Graphics, by Polly Edman (AFB Press)
- Tactile Graphics Guidebook, by J.L. Barth (1988)
Signage
3D Design
Tools for Tactile Media Production
Resources for designing and producing tactile media.
Raised Line Graphics Design
3D Modeling
- Ballyland Ballicopter in 3D
- Ballylanders in 3D
- Braille Bricks Generator (Use a 3D printer to create Braille-compatible bricks)
- Thingiverse (Large open-source repository for 3D models)
Additional Research & Exploration
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Tactile Annotation & Haptic Object Recognition
- Sile’s Paper on Tactile Annotation
- Klatzky & Lederman’s Work on Haptic Object Recognition
- Active touch research by Gibson—worth exploring further!
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Open-Source Braille Embosser
- Planning to replicate this open-source braille embosser this summer.
- Related workshops on “mental representations” of the machine (French documentation).
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Research Leads & Collaborators
- Stacy Hsueh (shsueh@cs.washington.edu)
- Postdoc with Jen Mankoff at UW, working on biodegradable materials and tactile graphics.
- Expected to be at UW for one more year.
- Stacy Hsueh (shsueh@cs.washington.edu)
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Current Research Focus
- Conducting an in-depth review of tactile graphics production technologies and tactile displays for nonvisual accessibility.
- If you have relevant resources or recommendations, please share them!
Touch, Learn, Create, Together
Community
Resources
Inspiration
Join Us
Be part of a vibrant community that’s pushing the boundaries of tactile media and redefining the way we engage with touch-based and embodied interactions in a digitally connected world.
Members
Organizations
Countries
Featured Members
Ann Cunningham
Tactile Picture Book Artist, Art Educator
Golden, Colorado, USA
Ted Tahquechi
Game Designer, Photographer, Tactile Artist
Denver, Colorado, USA
Ka Yat Li
Access Specialist, Tactile Media Designer, Tactile Designer
Toronto, Ontario, Canada